Saturday, March 21, 2020
Chinese Book Report essays
Chinese Book Report essays (Note: This book is not described in full depth and detail but is just explained in a very general way, therefore Mahmoud Abdelkader uses The Modernization of China by Gilbert Rozman (Editor) excerpts to support his views) The book China Since 1945, written by author Stewart Ross, opens in a description of the Chinese Empire in the 1900s. There it describes the terrain of the Chinese lands and thoroughly states the fact of having the Great Wall of China to keep out the barbarians at 221 B.C. The author uses a very admiring tone of the Chinese Empire and seems to think its one of the very few best empires that have ever formed. In fact, Rozman states, ...the cultural and scientific achievements of the Chinese had been immense, including the invention of paper, printing and gunpowder, and the creation of the most exquisite paintings and by most Empire Critics China was one of the best Civilizations around. The author starts the book by Revolution and disintegration incident that happened in 1911, where the British and Japanese fought over control of China. Chinese prisoners were being led away for execution during the revolution where they would be beheaded with swords, which the author states is very popular. It mentions the presidency of Sun Yatsen and his reforms which he could not control that he made himself in 1912. Around this time, warlords took over China controlling it and ruining its economy. The author moves on to war that involved China and its neighbors. It describes the Communist Revolution and Mao Zedong, an the Autumn Harvest. The author then relates to Maos victory in 1945-1949 and the Japanese forces pulling out. The authors view toward Chinese views is very critical and then goes to analysis of the bo ...
Wednesday, March 4, 2020
Definition and Examples of Subjects in English Grammar
Definition and Examples of Subjects in English Grammar In English grammar, the subject is the part of a sentence or clause that commonly indicates (a) what it is about, or (b) who or what performs the action (that is, the agent). The subject is typically a nounà (The dog . . .), aà noun phraseà (My sisters Yorkshire terrier . . .), or aà pronounà (It . . .). The subject pronouns areà I, you, he, she, it, we, they, who,à andà whoever. In a declarative sentence, the subject usually appears before the verb (The dogà barks). In an interrogative sentence, the subject usually follows the first part of a verb (Does the dogà ever bark?). In anà imperative sentence, the subject is commonlyà said to be you understood (Bark!).à Its etymology is from the Latin, to throw. How to Identify the Subject The clearest way of spotting the subject of a sentence is to turn the sentence into a yes-no question (by this we mean a question which can be answered with either yes or no). In English, questions are formed by reversing the order between the subject and the first verb which follows it. Look at the following example: He can keep a Tamagotchi alive for more than a week. The appropriate question here if we want a yes or no as an answer is: Can he keep a Tamagotchi alive for more than a week? Here he and can have changed places and that means that he must be the subject in the first sentence. . . .If there is no suitable verb in the original sentence, then use dummy do, and the subject is the constituent which occurs between do and the original verb.(Kersti Bà ¶rjars and Kate Burridge, Introducing English Grammar, 2010) Subject Examples and Observations The Grinch hated Christmas.(Dr. Seuss, How the Grinch Stole Christmas! 1957)We should take Bikini Bottom and push it somewhere else!(Patrick in Squid on Strike.à SpongeBobà SquarePants,à 2001)Momma was preparing our evening meal, andà Uncle Willie leaned onà the door sill.(Maya Angelou, I Know Why the Caged Bird Sings. 1969)My master made me this collar. He is a good and smart master, and he made me this collar so that I may speak.(Dug in Up, 2009)The saber-toothedà tiger was prowling around the bottom of the tree, growling, as it looked for an easier way up. Then something caught its attention.(Damian Harvey, The Mudcrusts:à Saber-Toothed Terrors.à 2010)Sophie was especially excited because sheà and her friends wereà performing the opening dance at the Misty Wood fair.(Lily Small, Sophie the Squirrel.à 2017)Fettucini alfredo is macaroni and cheese for adults.(Mitch Hedberg)You cant try to do things; you simply must do them.(Ray Bradbury)Great spirits have alway s encountered violent opposition from mediocre minds.(Albert Einstein) Look at the circles under my eyes. I havent slept in weeks!(The Cowardly Lion in The Wizard of Oz, 1939)The orderly came back in a few minutes with a rifle and five cartridges, and meanwhile some Burmans had arrived and told us that the elephant was in the paddy fields below, only a few hundred yards away.(George Orwell, Shooting an Elephant. New Writing, 1936)Up to the farmhouse to dinner through the teeming, dusty field, the road under our sneakers was only a two-track road.(E.B. White, Once More to the Lake. Harpers, 1941)To do the thing properly, with any hope of ending up with a genuine duplicate of a single person, you really have no choice. You must clone them all.(Lewis Thomas, The Tucson Zoo)Every sentence has a truth waiting at the end of it, and the writer learns how to know it when he finally gets there.(Don DeLillo, Mao II. 1991) Challenging Traditional Definitions of a SubjectThe traditional definition of subject as referring to the doer of an action (or agent), though it is adequate for central or typical cases, will not work for all cases. For example, in passive sentences, such as John was attacked, the subject is John, but John is certainly not the doer of the attacking. Again, not all sentences, even those with transitive verbs, express any action. Examples are This book cost fifty francs and I loathe relativism. But such sentences have always traditionally been held to have subjects (in these cases, this book and I).(James R. Hurford, Grammar: A Students Guide. 1994) Subjects and Predicates in Poetry[Robert] Frosts Dust of Snow justifies its form by devoting one stanza to the grammatical subject and the other to the predicate: The way a crowShook down on meThe dust of snowFrom a hemlock treeHas given my heartA change of moodAnd saved some partOf a day I had rued. (Paul Fussell, Poetic Meter and Poetic Form, 1979)
Monday, February 17, 2020
Gambino Crime Family Research Paper Example | Topics and Well Written Essays - 5250 words
Gambino Crime Family - Research Paper Example Understanding the way in which corrupt organizations are formed, romanticized and sometimes revered allows for a continued understanding of the culture and heritage of an aspect of the United States. The Mafioso presence in the United States most likely began during the 19th century when an influx of Italian immigrants can be measured through records from Ellis Island. Giuseppe Morello is most likely the first ââ¬Ëboss of bossesââ¬â¢ in New York, having arrived there in 1867 when he was running from charges in Italy that he had been part of cattle rustling and had committed murder. He held this title until 1910. In the year 1900, he there are records of charges that include counterfeiting, murder, and the suspected kidnapping and disappearance of a teenage girl. There are extensive records of similar charges, including suspicion of his involvement in over 60 murders that follow until 1910 when he was imprisoned for ten years. Upon his release he was supposedly given a death sentence by the Mafia, but this was overturned and he acted as an advisor until 1930 when he was finally murdered by rival Mafioso gang members (Dash xvii) Morello was called ââ¬Å"the Clutchâ⬠because his right arm had a deformity from birth. The arm was shortened and had only the little finger, missing the thumb and other three digits. The most infamous murder of the time was called the Barrel Murder. This murder was the landmark occasion that brought the Mafioso to the direct attention of the authorities. A man named Madonio was a rival of Morello. It is unknown his direct crime that landed him in such great peril, but while at an eating establishment, Morello had his men grab him, take him to a sink, then cut his throat so that the head was almost severed. The body was then stuffed into a three foot high barrel and left as a warning to anyone else who would dare to cross Morello (Dash 7-9). Thus began the conflict
Monday, February 3, 2020
Organization Analysis For UNEP ( United Nation Environment Program ) Research Paper
Organization Analysis For UNEP ( United Nation Environment Program ) - Research Paper Example Employees being a part of UNEPââ¬â¢s prosperity have been mentioned on several occasions. Not much will be mentioned without addressing the organizational theories that have been applied in UNEP since it came into existence. It is easy to understand managerial theories, and identify how they are applied in daily operation of UNEP. UNEP is a thriving organization with so many achievements that have seen the environment being conserved and sustainable development achieved. The information has been gathered from the UNEP website, its documentaries, and from textbooks with relevant information on organization theories and environmental issues. Introduction and Background of the Organization (UNEP) It was until after the UN Conference concerning the Human Environment of 1972 that UNEP was established. The Conference took place in Stockholm, Sweden, and suggested the initiation of a global body to serve as the UNââ¬â¢s environmental conscience system. The UN General Assembly responde d by adopting Resolution 2997, which created the following: The UNEP Secretariat, whose headquarters was placed in Nairobi, Kenya, to offer a central point for environmental coordination and activities in the UN system, led by an Executive Director, ranked as the UN Under-Secretary-General. UNEP Governing Council, which comprised of 58 countries designated for four-year terms by the General Assembly of the UN. This was accorded the task of reviewing the state of the global environment, creating UNEPââ¬â¢S programme precedence, and budget approval. A voluntary Environment Fund was also set up to finance the initiatives of the organization, to be complemented by trust funds and money assigned by the regular budget of the UN. From 1972 down to the 1990s, global governments had declared their pledges to the sustainable development principles. In May 2000, the first Worldwide Ministerial Environment Forum was convened by UNEP in Malmo, Sweden. The forumââ¬â¢s main aim was to send a strong note to the UN General Assembly meant to revisit the sustainable development discussion at the millennium meeting in September 2000. Although the millennium presented many opportunities to UNEP, several challenges also came up. In 2005, the organizationââ¬â¢s task was further strengthened when the UNEP Governing Council endorsed the Ball Strategic Plan to apply capacity development and technology support programmes nationally. The critical final years of the worldââ¬â¢s commitment to meet the Millennium Development Goals will ensure that UNEP goes on providing vital information, practical support, and policy advice to the UN member nations as they collectively work to achieve UN Charterââ¬â¢s promise of a globe of social progress and better living conditions in a wider freedom. UNEP as an organization concerned with environmental matters is large enough to look into the issues at a global point of view. Its Governing Council meets this task appropriately by reportin g to the UN General assembly via the Social and Economic Council. There is equitable representation in each region, where the 58-members elected for the four-year terms represent each state as follows: African States have 16 seats, Asian States have 13 seats, Eastern Europe has 6, Caribbean and Latin American States have 10, while Western Europe and the remaining States have 13 se
Sunday, January 26, 2020
An Overview Of Video Game Addiction Sociology Essay
An Overview Of Video Game Addiction Sociology Essay In this assignment, I will be talking about video game addiction, why do teenagers suffer from this. does this game addiction only affects teenagers? what are the causes and reasons that led them to be addicted? The term addiction is used in many contexts to describe an obsession, compulsion, or excessive psychological dependence, such as: drug addiction (e.g. alcoholism), video game addiction, crime, money, work addiction, compulsive overeating, problem gambling, computer addiction, nicotine addiction, pornography addiction, etc. The term addiction is also sometimes applied to compulsions that are not substance-related, such as problem gambling and computer addiction. In these kinds of common usages, the term addiction is used to describe a recurring compulsion by an individual to engage in some specific activity, despite harmful consequences, as deemed by the user himself to his or her individual health, mental state or social life. Or more broadly video game overuse, is excessive or compulsive use of computer and video games that interferes with daily life. Instances have been reported in which users play compulsively, isolating themselves from, or from other forms of, social contact and focusing almost entirely on in-game achievements rather than broader life events. There is no diagnosis of video game addiction, although it has been proposed for inclusion in the next version of the Diagnostic and Statistical Manual of Mental Disorders (DSM). Video game addiction is not included as a diagnosis in either the DSM or the International Statistical Classification of Diseases and Related Health Problems. However, effects (or symptoms) of video game overuse are similar to those of other proposed psychological addictions. Video game overuse may be, like compulsive gambling, an impulse control disorder. In 2007, the American Psychological Association reviewed whether or not video game addiction should be added in the new DSM to be released in 2012. The conclusion was that there was not enough research or evidence to conclude that video game addiction was a disorder. A report by the Council On Science And Public Health to the AMA cited a 2005 Entertainment Software Association survey[10] of computer gaming players, and noted that players of MMORPGs were more likely to play for more than 2 hours per day than other gamers. In its report, the Council used this 2-hour-per-day limit to define gaming overuse, citing the American Academy of Pediatrics guideline of no more than 1 to 2 hours per day of screen time. It may be worth noting that the ESA document cited in the Council report does not contain the 2-hour-per-day data. In a 2005 Toms Games interview, Dr. Maressa Orzack estimated that 40% of the players of World of Warcraft (an MMORPG) were addicted, but she did not indicate a source for the estimate. She may have derived the estimate from the informal survey managed by Nick Yee at the The Daedalus Project,[14] who notes that caution should be exercised when interpreting this data.[15] A 2006 lecture reported by the BBC indicated that 12% of polled gamers reported at least some addictive behaviours. The lecturer, Professor Mark Griffiths of Nottingham Trent University, stated in another BBC interview that addicts are few and far between. Michael Cai, director of broadband and gaming for Parks Associates (a media/technology research and analysis company), said in 2007 that Video game addiction is a particularly severe problem in Asian countries such as China and Korea. Results of a 2006 survey suggested that 2.4% of South Koreans aged 9 to 39 suffer from game addiction, with another 10.2 percent at risk of addiction. A 2007 Harris Interactive online poll of 1,187 US youths aged 8-18 gathered detailed data on youth opinions about video game play. About 81% of youths stated that they played video games at least once per month. Further, the average play time varied by age and sex, from 8 hours per week (responses from teen girls) to 14 hours per week (responses by teen boys). Tweens (8-12 year olds) fell in the middle, with boys averaging 13 hours per week of reported game-play, and girls averaging 10. Harris concludes that 8.5% can be classified as pathological or clinically addicted to playing video games, but did not explain how this conclusion was reached. Since the American Psychological Association decision in 2007, studies have been conducted at Stanford University School of Medicine related to video game play. Researchers found evidence that video games do have addictive characteristics. An MRI study found that the part of the brain that generates rewarding feelings is more activated in men than women during video-game play. In August 2005, the government of the Peoples Republic of China, where more than 20 million people play online games, introduced an online gaming restriction limiting playing time to 3 hours, after which the player would be expelled from whichever game they were playing. In 2006, it relaxed the rule so only citizens under the age of 18 would face the limitations. Reports indicate underage gamers found ways to circumvent the measure. In July, 2007, the rule was relaxed yet again. Internet games operating in China must require that users identify themselves by ID numbers. After 3 hours, players under 18 are prompted to stop and do suitable physical exercise. If they continue, their characters gain 50% of the usual experience. After 5 hours, their characters gain no experience at all. In 2008, one of the 5 FCC Commissioners, Deborah Taylor Tate, stated that online gaming addiction was one of the top reasons for college drop-outs. However, she did not mention a source for the statement, nor identify its position in relation to other top reasons. Excessive use of video games may have some or all the symptoms of drug addiction or other proposed psychological addictions. Some players become more concerned with their interactions in the game than in their broader lives. Players may play many hours per day, gain or lose significant weight due to playing, disrupt sleep patterns to play, play at work, avoid phone calls from friends and/or lie about play time. Relationships with family and friends, and performance at work or school, may suffer. Theorists focus on the built-in reward systems of the games to explain their addictive nature.[42][43] In reference to gamers such as one suicide in China, the head of one software association was quoted In the hypothetical world created by such games, they become confident and gain satisfaction, which they cannot get in the real world.[44] Researchers at the University of Rochester and Immersyve, Inc. (a Celebration, FL computer gaming Think-tank) investigated what motivates gamers to continue playing video games. According to lead investigator Richard Ryan, they believe that players play for more reasons than fun alone. Ryan, a motivational psychologist at Rochester, says that many video games satisfy basic psychological needs, and players often continue to play because of rewards, freedom, and a connection with other players.[45] Michael Brody, M.D., head of the TV and Media Committee of the American Academy of Child and Adolescent Psychiatry, stated in a 2007 press release that there is not enough research on whether or not video games are addictive. However, Dr. Brody also cautioned that for some children and adolescents it displaces physical activity and time spent on studies, with friends, and even with family.[46] Dr. Karen Pierce, a psychiatrist at Chicagos Childrens Memorial Hospital, sees no need for a specific gaming addiction diagnosis. Two or more children see her each week because of excessive computer and video game play, and she treats their problems as she would any addiction. She said one of her excessive-gaming patients hasnt been to bed, hasnt showeredHe is really a mess.[3] Prevention and correction Some countries, like South Korea, China, the Netherlands, Canada, and the United States, have responded to the perceived threat of video game addiction by opening treatment centers. Because few clinical trials and no meta-analyses have been completed, research is still in the preliminary stages for excessive gaming treatment. The most effective treatments seem to be, as with addictions or dependencies, a combination of psychopharmacology, psychotherapy and twelve-step programs.
Saturday, January 18, 2020
Adolescent Offender Essay
Lionel Tate, a fourteen year old Florida boy was sentenced to life during March 2001 for killing Tiffany Eunick, a six- year boy during a wrestling match which took place in 1999. Thus he was convicted of first degree murder as the killing was due to aggravated child abuse and he was sentenced to life without parole.à His sentence was questioned by many critics and many wonder how the justice system allows to send a just fourteen year old boy to prison for life. The underlying question in the ongoing debate was that how a juvenile can be awarded punishment similar to their adult offenders. [i] Adolescent can be defined as the stage of life cycle from puberty to maturity ends at the age of majority. Adolescent thus refers to the change in physical system of a human leading to sexual maturity. Many adolescent teenagers without proper support factors can end in the ââ¬Ëcracksââ¬â¢ and may land in hostile world. Juvenile delinquency means antisocial attitude beyond the control of parents and result in crimes that is punishable with imprisonment. In other words, it is a criminal offense committed by a minor. See more: Analysis of Starbucks coffee company employees essay Rolf Loeber has conducted research on delinquent paths or trajectories and recognized three discrete paths to a criminal career such as 1) the authority conflict pathway 2) The convert pathway 3) The overt pathway; He also recognise that disruptive behavior that starts from in early childhood with truancy ,lying , threat to animals . There were more than 600 murders that were committed by young people aged 12. Thus in the case of Lionel, it starts from early age of 12 and corroborates with Loeber finding under the overt pathway which escalated to aggressive acts beginning with aggression leading to violence i.e. murder. The Lionel may be of suffering from Problem behavior syndrome (PBS). People with these syndromes will resort to physical abuse, sensation seeking, and arrogance. Researches reveal that delinquent possessed this inherent behavior from very early young age. Some had resorted to drug abuse and heavy drinking as early as at age of 10 or still younger.à Thus the Rolf Loeber and David Farrington study reveals that early-onset offenders had a disruptive behavior with truancy, lying, cruelty to animals and theft. Thus the attitude of young offenders can be attributed when there is no adequate parental care, the environment of their brought up , inherent characteristics at birth and may also due to Problem behavior syndrome ( PBS) [i] Scott, Elizabeth S, ââ¬ËBlaming Youthââ¬â¢, Texas Law Review, Feb, 2003. Children Committing First Crime at Just 11. (2005, February 15). The Evening Standard (London, England), p. 16.
Thursday, January 9, 2020
The Importance Of Coaching And An Organization - 1541 Words
Introduction My opinion prior to taking this course and subsequently researching my first assignment is that the purpose of coaching is to collaborate with an individual either in a one on one setting or group setting with someone who will guide you and hold you accountable for what you know within yourself is needed for one to grow and succeed both personally and professionally. From what I have experienced within my current organization, coaching was only extended to senior leaders within the organization, while mentoring was offered to employees who were selected via an application process. In recent years this has changed with the creation of several Business Resource Groups (BRGs) that started offering mentoring/coaching toâ⬠¦show more contentâ⬠¦There is ongoing debate over the definition of coaching and mentoring. Not only does coaching differs from mentoring it also varies differently from managerial approaches. Several organizations have adopted the process of coaching and mentoring as development tools to develop those employees who are seeking future advancement. Also, they are setting the foundation for future leaders. The adaption of these developmental tools within an organization is providing employees with the necessary feedback and support to establish and plan their career. Coaching and mentoring provides an employee with the necessary leadership and management skills they would need to endeavor in order to climb the career ladder within an organization. These processes are both helping activities, employed either as distinct interventions or together as part of a package of personal development. Coaching and mentoring are deemed a highly effective way to help employees through talking, sense of direction and guidance, self-esteem, efficacy and accomplishment. Reflecting on coaching. Coaching is the developing of a personââ¬â¢s potential and capability to the highest level attainable within their environment (Flaherty, 2010). While there exists a myriad of approaches to the manner in which coaching ought to be carried out, there exists consensus on the primal duties of a coach
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